New car interface and customization: paint shop to detail and body shop to customize personal cars.New dynamic features such as moving ramps and triggers that open twice as many shortcuts than prior versions.New four-player, quad-screen "Battlematch" mode provides added replay value, allowing players to compete with a wide variety of weapons.Realistic stunt mode: freestyle in the wildest, most thrilling tracks ever designed.Ghost car racing in time trial mode: players save their best races, then race against their "ghost car" to improve their time and hone driving skills.The new "Wing" feature lets gamers fly through the streets of San Francisco with more control in midair and allows for new stunts and tricks.Game modes include: practice, race, circuit, stunt, battle and time trial. 18 tracks: six race (plus forward, backward and mirrored), four stunt, and eight battle match.Simply put, almost everything clicks perfectly for a play experience that won't easily be put down. Developed (again) by Midway Games West (formerly known as Atari Games), programming legend Ed Logg and team have once again worked their racing magic for a futuristic take on the Rush universe complete with all new tracks, cars, stunt levels, and all-new battle courses. Now comes the final Rush game to grace Nintendo 64, San Francisco Rush 2049, and good news - the series leaves our beloved console with a bang as this sequel is by far the best of the three offerings.
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